﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Psych.Misc
{
    /// <summary>
    /// 	Stores the trackable stats for the game
    /// </summary>
    public class GameStats
    {
        /// <summary>
        /// 	Get or set the remaining health
        /// </summary>
        public int Health { get; set; }

        /// <summary>
        /// 	Get or set the number of levels passed
        /// </summary>
        public int Level { get; set; }

        /// <summary>
        /// 	Get or set the remaining mental
        /// </summary>
        public int Mental { get; set; }

        /// <summary>
        /// 	Get or set the remaining instablity
        /// </summary>
        public int Instable { get; set; }

        /// <summary>
        /// 	Get or set the total amount of gold earned
        /// </summary>
        public int TotalGold { get; set; }
    }
}